Difference between revisions of "Waiver"

From NSB User Guide
 
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[[File:Managetabswaivers.jpg|840px|thumb|center|Waiver Wire Tab in the Manager Window]]
 
[[File:Managetabswaivers.jpg|840px|thumb|center|Waiver Wire Tab in the Manager Window]]
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== How the Sim Handles Waiver Requests ==
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If players are requested by more than one owner they go to the team with the worse record. If you get a player he will appear on your team when you get the next set of Sim Results with a Type 4 Contract.
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== How the Sim Orders Personnel Adds and Drops and Why it's Important ==
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Roster sizes are absolute and cannot be stretched. There are different roster caps for different leagues, and it's essential to pay attention to this when adding and dropping players because '''the commissioner will not return lost players to your roster'''. To determine whether you have space to receive more personnel, have a look at the following sequence: 
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# Waived players are marked by the sim and deactivated so they don`t play and accrue salary.
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# Games Run.
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# Auxiliary Callups are assigned to the roster.
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# Waived/Traded players are removed from roster (or not, depending on owner`s preference as indicated by the checkbox in Manager Controls)
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# Trades are conducted (at each successful trade the sim checks to see if it should drop that player from the roster as per 4. above).
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# Waiver Acquisitions are assigned to roster.

Latest revision as of 10:38, 3 October 2020

Accessing the Waiver Wire[edit]

You can acquire players on waivers by clicking the Manage Button on the main toolbar, then selecting the Waiver Wire Tab as shown below.

Waiver Wire Tab in the Manager Window

How the Sim Handles Waiver Requests[edit]

If players are requested by more than one owner they go to the team with the worse record. If you get a player he will appear on your team when you get the next set of Sim Results with a Type 4 Contract.


How the Sim Orders Personnel Adds and Drops and Why it's Important[edit]

Roster sizes are absolute and cannot be stretched. There are different roster caps for different leagues, and it's essential to pay attention to this when adding and dropping players because the commissioner will not return lost players to your roster. To determine whether you have space to receive more personnel, have a look at the following sequence:

  1. Waived players are marked by the sim and deactivated so they don`t play and accrue salary.
  2. Games Run.
  3. Auxiliary Callups are assigned to the roster.
  4. Waived/Traded players are removed from roster (or not, depending on owner`s preference as indicated by the checkbox in Manager Controls)
  5. Trades are conducted (at each successful trade the sim checks to see if it should drop that player from the roster as per 4. above).
  6. Waiver Acquisitions are assigned to roster.